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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
97•valyala•4h ago•16 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
43•zdw•3d ago•8 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•19 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
55•surprisetalk•3h ago•54 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
97•mellosouls•6h ago•175 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
100•vinhnx•7h ago•13 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•1d ago•258 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
138•valyala•4h ago•109 comments

First Proof

https://arxiv.org/abs/2602.05192
68•samasblack•6h ago•52 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
7•mbitsnbites•3d ago•0 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1093•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
64•thelok•6h ago•10 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
235•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
519•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
94•onurkanbkrc•9h ago•5 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
31•momciloo•4h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
259•alainrk•8h ago•425 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
186•1vuio0pswjnm7•10h ago•266 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
48•rbanffy•4d ago•9 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
615•nar001•8h ago•272 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
36•marklit•5d ago•6 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
348•ColinWright•3h ago•414 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
99•speckx•4d ago•115 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
33•sandGorgon•2d ago•15 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•119 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
288•isitcontent•1d ago•38 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments
Open in hackernews

Kart – Distributed version-control for geospatial and tabular data

https://kartproject.org/
64•cameronoliver•6mo ago

Comments

fyrn_•6mo ago
I work in the GIS space, and I've even built some simular systems, such a multiplayer map editing.

Even with that background I'm having a hard time understand _what_ this really is? Is it a git wrapper with some geospatial features? Why git for geospatial at all?

porridgeraisin•6mo ago
Check the docs. From my cursory glance it seems to be git but diffs are combinations of changed features instead of lines and characters.
qwertox•6mo ago
I copy-pasted the front page into ChatGPT and told it to "Explain some usecases", and it's pretty useful.

   A city planning department tracks changes to zoning boundaries over time.
   Staff can:
      See who changed what, when, and why.
      Roll back or compare versions.
      Create branches for "proposed" zoning plans without touching main data.
   Citizens can access a cloned version of planning data.
   Changes or suggestions (e.g., new bike paths) can be proposed via pull requests.
   Keeps public and internal data separate but linkable.
or

  Farm fields are polygons; each year’s crop type is stored as tabular data.
  Each season gets committed with metadata and satellite imagery.
and many others
misswaterfairy•6mo ago
It looks to be equivalent to Esri's 'branch versioning' on their proprietary ArcGIS Enterprise product, but can also deal with flat files as well as geospatial databases (PostGIS), which while not strictly required becomes really useful when dealing with edits, and conflict management, across multiple editors in large enterprise organisations, such as those that deal with state or country-wide mapping of topographic features.

If it integrated with QGIS/ArcGIS to show visual differences, and allow a user to easily reconcile differences between conflicting features (based on topological rules), I'd definitely be interested though it doesn't seem like it at a glance.

@fyrn_ Re: the work you did with 'multiplayer map editing', is there anything public you could show? I'm interested in how you solved this challenge.

fyrn_•6mo ago
Sadly nothing I can share publically. I work for an AV company
Sevrene•6mo ago
Instead of creating a working tree of text or the binary of shapefile, it creates a working tree with the geometry features. You can kart diff and commit features, not text or binary. You can then export those features from kart into a database or working file where you can commit or checkout from.
ogig•6mo ago
I've worked in urban development for almost 10 years, and this was much needed. At several points I tried to implement a git worlflow for gis data since errors, rollbacks, and uncontrolled changes where incredibly common and sometimes very expensive. I failed because the miriad of formats. This projects hits a real need.
WorldMaker•6mo ago
I did some interesting things with folders full of GeoJSON files. It seemed fortunate enough that GeoJSON is a well supported lowest-common denominator for a lot of tools (esp. web tools) and if a thing didn't take GeoJSON there was some simple middle tool (usually a quick Python script). Pretty-printed GeoJSON gives you okay-ish diffs and if you go to an extreme like single feature per GeoJSON file (like I said, folder full of GeoJSON) and have other tools (often Python scripts) to reconstruct/deconstruct layers from all the separate files, you get things like commits/PRs where you know at a glance exactly which features changed (from the file list).

Certainly a lot more work than this new project, but as the old saying goes I suppose you should never underestimate the database power of a folder full of files.