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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
553•klaussilveira•10h ago•157 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
876•xnx•15h ago•532 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
79•matheusalmeida•1d ago•18 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
13•videotopia•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
191•isitcontent•10h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
190•dmpetrov•10h ago•84 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
7•helloplanets•4d ago•3 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
303•vecti•12h ago•133 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
347•aktau•16h ago•169 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
347•ostacke•16h ago•90 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
75•quibono•4d ago•16 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
444•todsacerdoti•18h ago•226 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
242•eljojo•13h ago•148 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
46•kmm•4d ago•3 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
17•romes•4d ago•2 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
379•lstoll•16h ago•258 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
225•i5heu•13h ago•171 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
103•SerCe•6h ago•84 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
162•limoce•3d ago•85 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
131•vmatsiiako•15h ago•56 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
41•gfortaine•8h ago•11 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
63•phreda4•9h ago•11 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
20•gmays•5h ago•3 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
262•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1035•cdrnsf•19h ago•428 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
6•neogoose•2h ago•3 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
56•rescrv•18h ago•19 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
85•antves•1d ago•63 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
20•denysonique•6h ago•3 comments
Open in hackernews

Comptime.ts: compile-time expressions for TypeScript

https://comptime.js.org/
152•excalo•6mo ago

Comments

Thom2000•6mo ago
Interesting. I've never seen the import-with syntax, though and it's hard to find any documentation on it. Is this a syntax extension?
nrabulinski•6mo ago
It’s been introduced as part of ecmascript 2026 https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...
no_wizard•6mo ago
It first started as an assert statement[0] for those who may have seen that, these type statements are an evolution out of that proposal.

I do wonder if this makes the importable gets (via type: json) a reality like assert was going to.

[0]: https://v8.dev/features/import-assertions

throwitaway1123•6mo ago
> I do wonder if this makes the importable gets (via type: json) a reality like assert was going to.

Yes, the JSON modules proposal is finished.

https://github.com/tc39/proposal-json-modules

https://caniuse.com/mdn-javascript_statements_import_import_...

no_wizard•6mo ago
An entire class fetch requests will go away with importable gets. I am excited for this
porridgeraisin•6mo ago
In node you could always require("food.json")
no_wizard•6mo ago
Not what I am talking about though.

I’m talking about in place of a fetch call, you could simply import a json response from an endpoint, there by bypassing the need to call fetch, and you’ll get the response as if it’s imported.

It won’t replace all GET calls certainly but I can think of quite a few first load ones that can simply be import statements once this happens

porridgeraisin•6mo ago
Ohh right. That makes sense.
mdarens•6mo ago
One of the most exciting features of Zig, but am I correct that this doesn’t apply to types themselves like comptime generics in Zig? I find that to be one of the most powerful ideas: type level mappings that have the same syntax as the runtime code where you can just set an iteration limit. This would be a great way to get around the “too large union” problem in TS, for example.
MKRhere•6mo ago
Author here. We have an idea in the works to implement `typeInfo`, but it serves a more type -> value usecase (for example, generating validations from types).

However, going full cycle (type -> value -> type) is not as trivial because we won't get to ride on TypeScript's existing language server support, and solutions such as needing to use our own patched tsserver, etc., are too hacky for my liking.

Also not possible is generic types as parameters to comptime functions like Zig.

Happy to discuss more comptime usecases though. Feel free to raise an issue if you'd like to discuss, we can look into feasibility.

apatheticonion•6mo ago
I literally just want Rust style macros and proc macros in JavaScript. e.g. using

``` const MyComponent = () => jsx!(<div></div>) ```

rather than a .tsx file.

That or wasm to be usable so I can just write my web apps in Rust

teaearlgraycold•6mo ago
You want manual memory management for your web apps?
tekacs•6mo ago
Rust memory management is... profoundly not manual?

Case in point: I use Rust/WASM in all of my web apps to great effect, and memory is never a consideration. In Rust you pretty much never think about freeing or memory.

On top of that, when objects are moved across to be owned by JS, FinalizationRegistry is able to clean up them up pretty much perfectly, so they're GC-ed as normal.

teaearlgraycold•6mo ago
Wrangling the borrow checker seems pretty manual at times. And I don’t know why you’d bother with a persnickety compile time GC when JS’s GC isn’t a top issue for front end development.
zdragnar•6mo ago
The borrow checker just verifies that you're handling the concept of ownership of memory correctly.

The actual management of memory- allocating, reclaiming, etc - are all handled automagically for you.

auggierose•6mo ago
There is no need for the concept of ownership of memory in JavaScript. So you are wasting time on a concept that doesn't matter in languages with a real GC. Dealing with ownership = manual memory management.
zdragnar•6mo ago
This used to not be true- once upon a time, Internet Explorer kept memory separate for DOM nodes and JavaScript objects, so it was very easy to leak memory by keeping reference cycles between the two.

Now, with all the desire for WASM to have DOM access I wonder if we'll end up finding ourselves back in that position again.

zarzavat•6mo ago
You can still have ownership issues and leaks even with a GC, if an object is reachable from a root. e.g. object A is in a cache and it references object B which references objects C D E F G ... which will now never get collected.

If A owns B then that is as expected but if A merely references B then it should hold a WeakRef

tekacs•6mo ago
I use Rust for all the other reasons, real types being a major one of them:

https://hn.algolia.com/?type=comment&query=typescript%20soun...

It's kinda exhausting to use TypeScript and run into situations where the type system is more of a suggestion than a rule. Passing around values [1] that have a type annotation but aren't the type they're annotated as is... in many ways worse than not typing them in the first place.

[1]: not even deserialized ones - ones that only moved within the language!

apatheticonion•6mo ago
You stop noticing the borrow checker after a while and being able to write insanely parallel/performant code is quite rewarding.

Again, not all websites need to be usable on low end hardware/have a 1mb memory footprint - but there are a lot of use cases that would benefit.

Think, browser extensions that load on every tab and consume 150mb+ * number of tabs open and shares the main thread with the website.

ServiceWorkers that sit as background processes in your OS even when the browser is closed, that sort of thing.

alpinisme•6mo ago
That particular example is odd. What are you gaining by having a macro that needs a compile step vs no macro and just configuring your compile step to use a JSX loader for js files?
trgwii•6mo ago
The general idea is something like prebaking computation into your deployed JS/TS. This is much more general than JSX-related tools, and a lot cheaper to run. In JS applications I often find myself doing various small bits of work on startup, comptime.ts would move all these bits into build-time.
alpinisme•6mo ago
Oh, I get the value of comptime! I was specifically responding to the rust-like macros comment
apatheticonion•6mo ago
There are quite a lot of valid use cases to being able to transform arbitrary tokens into JavaScript at "compile" time. One that already exists is JSX, which is a macro that is baked into the TypeScript compiler but is restricted/tailored to React-style libraries.

We sort of get around this today using template literals and eval, but it's janky. https://github.com/developit/htm

A generic macro system could open the door to a framework like Svelte, Angular, Vue, etc being able to embed their template compilers (with LSP support) without wrapper compilers and IDE extensions.

e.g. imagine syntax like this being possible (not saying it's good)

```

export class MyComponent {

  template = Vue.template!(<div>{{ this.foo }}</div>)

  #[Vue.reactive]
  foo = 'Hello World'

  constructor() { setTimeout(() => this.foo = 'Updated', 1000) }
}

svelte.init(MyComponent, document.body)

```

Where the `template!` macro instructs the engine how to translate the tokens into their JavaScript syntax and the `#[reactive]` macro converts the class member into a getter/setter that triggers a re-render calculation.

It would need to be adopted by TC39 of course and the expectation would be that, if provided at runtime, a JavaScript engine could handle the preprocessing however transpilers should be able to pre-compute the outputs so they don't need to be evaluated at runtime.

krukah•6mo ago
Maybe the (relative) lack of ecosystem has kept you away, but I really recommend checking out both Dioxus and Leptos. Leptos is incredibly similar to React, but with Rust ergonomics, and it's been a pleasure to learn and use. With an LLM by my side that knows React and Rust pretty well, I've found myself not even needing the React libraries that I thought I would, since I can easily build on the fly the features/components I actually need.

I too, eventually gave up on React <> WASM <> Rust but I was able to port all my existing React over into Leptos in a few hours.

apatheticonion•6mo ago
Yeah they are great, it's more the poor integration and lack of parallelism that makes it not worthwhile.

Thunking everything through JavaScript and not being able to take advantage of fearless concurrency severely restrict the use-cases. May as well just use TypeScript and React at that point

JoelMcCracken•6mo ago
Every once in a while I get a strong urge to hack on sweet.js to add typescript support
sriku•6mo ago
The bun and other authors would probably do well to not repurpose already understood terminology. "Macros" are already understood to be code that produces other code. "Comptime" is a nice alternative, but bun's "macros" aren't macros in that sense.

We had sweet-js macros as a library many years ago but it looks like it went nowhere, especially after an incompatible rewrite that (afaik) remains broken for even basic cases. (Caveat: been a while since I looked at it)

kitd•6mo ago
No need for macros.

https://github.com/lite-jsx/core

Wintamute•6mo ago
Writing a web app at the moment with C++/Emscripten. What makes wasm unusable in Rust?
apatheticonion•6mo ago
It's not unusable per-se, however being unable to take advantage of Rust's fearless concurrency and having to glue everything together with JavaScript severely restrict the usefulness.

May as well just use TypeScript and React at that point.

The dream is to be able to specify only a wasm file in an html script tag, have the tab consume under 1mb of memory and maximise the use of client hardware to produce a flawless user experience across all types of hardware.

MrBuddyCasino•6mo ago
I really really (really) don’t want Rust style macros and proc macros in JavaScript (or TypeScript), ever.
apatheticonion•6mo ago
Might be a good idea to advocate for faster progress in wasm so fans of the feature don't try to pollute the language :p
MrBuddyCasino•6mo ago
„sandbox, but its to contain the bored developers, not for security“
stevage•6mo ago
I could imagine this being useful for pre-compiling markdown.
spankalee•6mo ago

    import {sum} from './sum.js' with {type: 'comptime'};
is an unfortunate abuse of the `type` import attribute. `type` is the one spec-defined attribute and it's supposed to correspond to the mime-type of the imported module, thus the two web platform supported types are "json" and "css". The mime-type of the imported file in this case is still `application/javascript`, so if this module had a type it would be "js".

It would have been better to choose a different import attribute altogether.

alpinisme•6mo ago
You’re projecting the mimetype idea from two examples but the proposal is intentionally agnostic about what type might be used for:

> This proposal does not specify behavior for any particular attribute key or value. The JSON modules proposal will specify that type: "json" must be interpreted as a JSON module, and will specify common semantics for doing so. It is expected the type attribute will be leveraged to support additional module types in future TC39 proposals as well as by hosts.

shortrounddev2•6mo ago
Would be really great if it could return named functions
trgwii•6mo ago
I have had many discussions with the author and we ultimately decided not to support those kinds of usecases until we have a very solid set of guarantees. Supporting closures can quickly become very tricky when you need to preserve a function across JS processes.
shortrounddev2•6mo ago
I just want to be able to select dependencies at bundle time depending on the build environment. If its in dev, use `MockService`. If its in prod, use `ProdService`. Right now I just have `index.prod.ts` and `index.dev.ts` that choose the dependencies, which is not a bad solution, I just wish I could keep my initialization code in one file and have functions return the dependencies based on the environment. I can do this at runtime obviously but it doesnt seem to eliminate unused dependencies well

I know its a cursed idea but I often find myself wishing typescript had a C++ style preprocessor

MKRhere•6mo ago
Author here.

To be clear, what you're asking for is basically:

const X = comptime(condition ? A : B);

and have it compile down to

const X = A;

without attempting to serialise the functions themselves. Is this correct? The way comptime.ts currently works is that it runs the expression in a constructed block. But perhaps a new primitive, like

import { conditional } from "comptime.ts" with { type: "comptime" };

const X = conditional(condition, X, Y);

Might work though! I'm also interested in conditional comptime code removal, but not sure about the API design there. I know bundlers already do it, but I'd like for it to be possible in source->source transformations too, for example shipping a version of a library with debugs/traces.

Feel free to open an issue if you'd like to discuss ideas.

revskill•6mo ago
Sweet. No need a framework to do that.
anonymoushn•6mo ago
I have read the examples, and it seems like this cannot be used for aggressive hoisting of conditionals by writing "if (comptime foo)", resulting in the the body of the if statement being executed unconditionally or omitted. So it cannot replace my current use of C preprocessor macros in Javascript, though Zig's actual comptime feature could.
trgwii•6mo ago
Yes it can, the comptime expression inside the if would turn into a `true` or `false` literal, but you would need a separate build tool to optimize away the if. That's partly why comptime.ts outputs TypeScript iirc.

I believe both Vite and Bun bundler would apply the optimization to eliminate constant conditionals when you use comptime.ts as a plugin.

anonymoushn•6mo ago
I don't have any experience running the Vite or Bun bundlers or the typescript compiler on the client, but I think these are not really supported use cases.
alpinisme•6mo ago
Why are you trying to run this on the client? At the time you’re shipping code you’re already past the point of comptime. It’d be wasteful to do anything client side beyond execute the code you sent.
anonymoushn•6mo ago
the alternative is to send exponentially many copies of the code to the client, i guess
MrJohz•6mo ago
This can be used as part of that step (i.e. converting `foo()` into `true` or `false`), but I think the expectation is that you'll have another step in the build process that automatically strips away `if(false)...` statements and inlines `if(true)` ones.

Almost any minifier will automatically do this, for example, and most can be configured so that they only do constant folding/dead code elimination, so the result will be a file that looks like the one you've written, but with these comptime conditions removed/inlined.

Obviously with C preprocessor macros, you've got one tool that evaluates the condition and removes the dead code, but with comptime you have more flexibility and your conditions are all written in Javascript rather than a mix of JS and preprocessor macros.

anonymoushn•6mo ago
I think it is a bit more troublesome to ship a this comptime implementation and a minifier to the client so the specialization may be performed there than it is to ship just a c preprocessor implementation.
MrJohz•6mo ago
That'll depend a lot on the context and the client, I imagine. Comptime and the minifier can be distributed in a fairly standard way as part of an NPM package's dependencies, so if you're shipping to a system that can handle NPM, then comptime doesn't really add much. But if the client doesn't have a JS runtime installed or can't easily access the NPM ecosystem, then I can imagine shipping the C preprocessor could well be easier than juggling two different tools.