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Mac history echoes in current Mac operating systems

http://tenfourfox.blogspot.com/2025/08/mac-history-echoes-in-mac-operating.html
42•classichasclass•1h ago•7 comments

Claude Code IDE integration for Emacs

https://github.com/manzaltu/claude-code-ide.el
591•kgwgk•14h ago•194 comments

Rules by Which a Great Empire May Be Reduced to a Small One (1773)

https://founders.archives.gov/documents/Franklin/01-20-02-0213
83•freediver•4h ago•29 comments

A Candidate Giant Planet Imaged in the Habitable Zone of α Cen A

https://arxiv.org/abs/2508.03814
26•pinewurst•2h ago•9 comments

Project Hyperion: Interstellar ship design competition

https://www.projecthyperion.org
163•codeulike•7h ago•136 comments

Litestar is worth a look

https://www.b-list.org/weblog/2025/aug/06/litestar/
202•todsacerdoti•8h ago•50 comments

Running GPT-OSS-120B at 500 tokens per second on Nvidia GPUs

https://www.baseten.co/blog/sota-performance-for-gpt-oss-120b-on-nvidia-gpus/
9•philipkiely•1h ago•0 comments

The Day MOOCs Died: Coursera's Preview Mode Kills Free Learning

https://www.classcentral.com/report/coursera-preview-mode-paywall/
38•deepakkarki•3d ago•21 comments

More than two hard disks in DOS

https://www.os2museum.com/wp/more-than-two-hard-disks-in-dos/
8•userbinator•3d ago•1 comments

We'd be better off with 9-bit bytes

https://pavpanchekha.com/blog/9bit.html
104•luu•8h ago•194 comments

Show HN: Kitten TTS – 25MB CPU-Only, Open-Source TTS Model

https://github.com/KittenML/KittenTTS
791•divamgupta•23h ago•322 comments

Jules, our asynchronous coding agent

https://blog.google/technology/google-labs/jules-now-available/
242•meetpateltech•12h ago•165 comments

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

https://www.collabora.com/news-and-blog/blog/2025/08/06/writing-a-rust-gpu-kernel-driver-a-brief-introduction-on-how-gpu-drivers-work/
224•losgehts•12h ago•28 comments

You know more Finnish than you think

https://dannybate.com/2025/08/03/you-know-more-finnish-than-you-think/
63•infinate•2d ago•29 comments

A fast, growable array with stable pointers in C

https://danielchasehooper.com/posts/segment_array/
144•ibobev•9h ago•58 comments

Apple increases US commitment to $600B, announces American Manufacturing Program

https://www.apple.com/newsroom/2025/08/apple-increases-us-commitment-to-600-billion-usd-announces-ambitious-program/
33•Zenbit_UX•4h ago•14 comments

The Bluesky Dictionary

https://www.avibagla.com/blueskydictionary/
119•gaws•7h ago•41 comments

301party.com: Intentionally open redirect

https://301party.com/
69•nahikoa•7h ago•13 comments

Multics

https://www.multicians.org/multics.html
102•unleaded•11h ago•21 comments

Out-Fibbing CPython with the Plush Interpreter

https://pointersgonewild.com/2025-08-06-out-fibbing-cpython-with-the-plush-interpreter/
23•Bogdanp•4h ago•0 comments

Comptime.ts: compile-time expressions for TypeScript

https://comptime.js.org/
104•excalo•3d ago•17 comments

A Man Who Beat IBM

https://every.to/feeds/b0e329f3048258e8eeb7/the-man-who-beat-ibm
45•vinnyglennon•3d ago•15 comments

Show HN: HMPL – Small Template Language for Rendering UI from Server to Client

https://github.com/hmpl-language/hmpl
7•aanthonymax•17h ago•5 comments

Breaking the sorting barrier for directed single-source shortest paths

https://www.quantamagazine.org/new-method-is-the-fastest-way-to-find-the-best-routes-20250806/
139•baruchel•13h ago•43 comments

The Inkhaven Blogging Residency

https://www.inkhaven.blog/
29•venkii•3h ago•30 comments

Automerge 3.0

https://automerge.org/blog/automerge-3/
254•surprisetalk•3d ago•22 comments

Zig Error Patterns

https://glfmn.io/posts/zig-error-patterns/
124•Bogdanp•13h ago•33 comments

303Gen – 303 acid loops generator

https://303-gen-06a668.netlify.app/
182•ankitg12•15h ago•62 comments

Rethinking DOM from first principles

https://acko.net/blog/html-is-dead-long-live-html/
192•puzzlingcaptcha•21h ago•171 comments

AI in Search is driving more queries and higher quality clicks

https://blog.google/products/search/ai-search-driving-more-queries-higher-quality-clicks/
47•thm•10h ago•64 comments
Open in hackernews

Project Hyperion: Interstellar ship design competition

https://www.projecthyperion.org
163•codeulike•7h ago

Comments

codeulike•7h ago
Link to Canva presentation for the winning entry

https://www.canva.com/design/DAGmr3ubC8E/LHHAeeAIGGQe_TkZVs-...

virgildotcodes•6h ago
Reading through this in detail just cements that we are never leaving this solar system unless we discover some new physics to get around our speed limitations.
kylecordes•6h ago
c appears to be the speed limit of the propagation of information in the universe - never say never, but so far it appears quite unlikely any new physics will overturn this.
JumpCrisscross•6h ago
> we are never leaving this solar system unless we discover some new physics to get around our speed limitations

The winning proposal coasts at 0.01c. Propulsion systems--not the speed of light--and thus engineering, not phsyics, are the relevant limitors.

jvanderbot•6h ago
We're one good new religion away from colonizing the solar system.

Cathedrals were built over 100s of years. Imaging just living in a massive one and your whole holy purpose is to survive and thrive and spread.

It's entirely reasonable we'd have the will to make it happen, and pretty reasonable we'd be able to build it with planet scale effort, but sadly quite difficult to imagine it surviving even dust impacts for 400 years.

JumpCrisscross•5h ago
> quite difficult to imagine it surviving even dust impacts for 400 years

Whipple shields [1].

[1] https://en.wikipedia.org/wiki/Whipple_shield

privatelypublic•4h ago
Whipple shields are consumed by impacts.
JumpCrisscross•2h ago
> Whipple shields are consumed by impacts

Everything is consumed on such a voyage. If we can send a generation ship at 0.01c, we can send replacement parts quicker and probes ahead to verify our estimates even faster.

jvanderbot•3h ago
> up to 18km/s

Vs

> 0.1c

Off by quite a bit

JumpCrisscross•2h ago
Where are you getting either of these figures?
Apocryphon•5h ago
I've played that game: http://irontowerstudio.com/colony-ship-news
os2warpman•3h ago
If you can build and maintain a system capable of sustaining the lives of 1,000 humans for 400 years, why do you care about interstellar travel anymore?

“The indefatigable spirit of exploration” isn’t the answer. People, as a mass, only explore to find new resources due to scarcity.

There are exceptions, but they tend to be thrill seekers or publicity hounds seeking to capitalize on a measure of fame upon their return and dying on a spacecraft 1/5th of the way through its journey isn’t thrilling and no ticker tape parades await your return.

If you can build a spacecraft capable of sustaining 1,000 human lives for multiple centuries, you’ve solved all local resource scarcity problems. You could just mine the solar system and build billions of habitats that lazily circle the sun.

Hell, you wouldn’t even care about habitable planets anymore and a likely endpoint for any interstellar efforts would likely be a long-lived star with large orbiting gas giants you could turn into solid materials in order to build trillions of habitats orbiting that star, not an insignificant earth-like boulder.

Imagine turning all of the methane in a gas giant into carbon strands, using its hydrogen to do it and building a near-infinite number of habitats, each perfectly suited to human existence.

An earth-like planet with its quakes and tsunamis and seasonal cycles would seem pathetic.

JumpCrisscross•2h ago
> People, as a mass, only explore to find new resources due to scarcity

Empirically totally untrue as to be trivially disproven by like half of wealthy social media.

> thrill seekers or publicity hounds seeking to capitalize on a measure of fame upon their return

Everyone on these ships would be a celebrity on Earth. (Ideally, if they so chose.)

Again, a simple reading of one-way trip settler-explorers across history similarly rejects this notion.

> If you can build a spacecraft capable of sustaining 1,000 human lives for multiple centuries, you’ve solved all local resource scarcity problems

The first several of these ships are likely to end in catastrophe. The first to succeed will be breaking down on arrival. If we learn to build luxurious space habitats it will be through these endeavours.

os2warpman•2h ago
> Empirically totally untrue as to be trivially disproven by like half of wealthy social media.

A week in Bali is not the same thing as interstellar travel…

JumpCrisscross•2h ago
> A week in Bali

Are you genuinely unfamiliar with the folks who launch off on their own into the deep wilderness for years on end. Not only for vanity, but largely to do groundbreaking research?

munificent•3h ago
I am increasingly certain that culture is by far the biggest limiting factor when it comes to large-scale problem solving now and in the future.

We couldn't even reliably get people to put a piece of fabric over their face to stop killing their own relatives. Even if we could build a generation ship, it would turn into an Event Horizon hellscape if we don't figure out better cultural, communication, and sociological tools to enable us to get along and work together effectively.

JumpCrisscross•2h ago
> We couldn't even reliably get people to put a piece of fabric over their face

Rural Americans couldn’t. But I don’t see anyone proposing we put high school dropouts and polio patients in space.

China, India and Japan managed to pass that test just fine. I imagine one of the former two will be the first to colonise deep space.

mighmi•1h ago
Sweden did not have a mask mandate and did very well.
aeve890•43m ago
>that culture

>Limiting Factor

I see what you did here.

scythe•3h ago
Relativity isn't the problem. The problem is that hitting a grain of sand at 0.1 c delivers the energy of several tonnes of TNT.

My guess is that we will colonize the asteroid belt (Palladium! So much palladium!) and send lots of interstellar probes long before we try to send humans outside the solar system. Right now we're like a village that lives by a river and has never reached the mouth talking about sailing across the ocean. There are a lot of intermediate stages.

andrewflnr•49m ago
I read their comment as saying that current physics doesn't allow the kind of propulsion systems we need, even with optimal engineering and well below the lightspeed limit.
qingcharles•1h ago
Adding to the issue that it is relative pointless (IMO) to send meat popsicles all that way when a robot can make the journey about a million times easier and just send us some postcards.

I hate to be a Debbie Downer, but it's kinda boring out there. We'd certainly not want to make the trek until the robots had scoured the galaxy looking for a fun place to visit. And by that time we'll all be living in some post-Singularity holodeck and won't give a hoot about some empty rock 600 light years away.

Send the bots. I'll watch the highlight reel from my pod.

jvanderbot•6h ago
Pretty awesome. I feel like Paul Chadeisson should do a reward render of the assembly/flight. Nobody does space "big stuff" like he does.
AtlasBarfed•4h ago
Where is the propulsion system design?

Are all of these handwaving propulsion? They seem to all be habitat designs.

Ok I'll take my shot at propulsion:

Pulse nuclear BUT:

For acceleration, we have a launch gun that fires more fuel at the ship, and the ship catches the fuel, imparting momentum from the catch, and more fuel for acceleration.

For deceleration, we have pellets that it catches up to and uses the catching to slow down with, AND gains fuel to decelerate.

If the catch can be done like an ion drive in efficiency, then you get ion drive efficiencies while gaining fuel for the pulse nuclear accelerations/decelerations.

The real problem would be timing the deceleration "catches", and a HELL of a railgun.

We aren't really doing this in current physics without a massive and functional orbital/planetary economy that gives cheap nuclear fuel and materials. We'll probably need solar wind antimatter harvesters as well, if those are actually a thing.

vl•3h ago
The drive in this design is not yet invented Helium 3 - Deuterium Direct Fusion Drive.

In your design how is it going to catch up to pellets if it's decelerating? I.e. pellets need to be pre-decelerated for this. Which raises the question, would it be cheaper just to bring all deceleration fuel onboard.

amenhotep•3h ago
You'd spend years firing pellets in advance of the voyage, on the same trajectory but moving a little slower than the ship you plan to launch. Time it all so you catch up with the first of them just as you want to start decelerating.
fuckinpuppers•4h ago
Reminds me of the probe from Star Trek IV
vl•3h ago
Cool concept, but some things are just strange:

Power provided by toroidal nuclear fusion reactors in the outer shell of the living module, but why do you need such reactors if your primary propulsion is provided by Helium 3 - Deuterium Direct Fusion Drive? If you have direct fusion technology, you don't need toroidal reactors.

Rotating inner shells mechanically for 400 years is terrible design, it's much easier just to rotate entire structure. Once it's going it keeps rotating inertially!

Another comment points to error in speed calculation - at declared acceleration they should go at 0.1c, not 0.01c!

And what is missing of course is the calculation of how many years of current world's GDP is required to complete such project event if all yet-to-be invented technologies exist.

nn3•3h ago
If you would spin the whole structure you couldn't have multiple shells all with 1G on their surface. The required spin speed for 1G depends on the diameter. But their whole concept is built around multiple shells, which is clear from the name.

Regarding the GDP needed once you have a working "mine from the moon and send to orbit" economy it doesn't seem to be too bad. The assumption would be that a lot of technology is already developed for other projects. Launching it all from earth obviously wouldn't be possible even with vastly cheaper launch. That's why they put the build into the moon-earth L1 lagrange point to be easily reachable from the moon.

For propulsion and reactors, but there are multiple projects today working on all of this. Building a life support system for 400 years is still an unsolved problem however.

JumpCrisscross•7h ago
> Habitability for 1,000 ± 500 people over centuries

Is this enough for a healthy breeding population?

c048•7h ago
It should be, but you can't be picky.
imzadi•6h ago
I searched for "minimum space colony size," and the numbers are all over the place. Some says as low as 50 and others are over 40k.
hermitcrab•6h ago
The human population might have been reduced to as few as 1000 individuals at one point:

https://www.science.org/doi/10.1126/science.abq7487

frigidwalnut•6h ago
Follow up work has shown that result is a statistical artifact/does not replicate [1,2,3].

[1]https://academic.oup.com/genetics/article-abstract/229/1/iya...

[2]https://academic.oup.com/mbe/article/42/2/msaf041/8005733

[3]https://www.biorxiv.org/content/10.1101/2024.03.25.586640v1

JumpCrisscross•6h ago
Are there two proposed bottlenecks, one at 900 kya and another at 70 kya? I'd only really heard about the latter.
frigidwalnut•5h ago
The paper linked in that post proposes a bottleneck at 900Kya in the ancestors of all modern humans. There is a bottleneck associated with the migration out of Africa and the peopling of the world that many populations have, but not all. Based on genetic data the timing is between 100-50Kya, with a lot of the uncertainty coming from converting generation times to years (i.e. how many years on average between parents and offspring). This is a nice reference: https://sci-hub.se/https://www.nature.com/articles/nature213...
herval•6h ago
most importantly, will we carry 1000 of the best minds of our generation, 1000 hairdressers/insurance salesmen/management consultants or 1000 billionaires and their direct families?
throwawayoldie•6h ago
I vote 1000 billionaires and family. Then the rest of us can get to work repairing the damage they've done.
didgeoridoo•6h ago
Downvoters apparently still sore about the Golgafrinchan B Ark incident.
moonlion_eth•6h ago
bruh noah did it with 2
AtlasBarfed•6h ago
Facts?
hermitcrab•6h ago
There were 8: Noah, his wife, their three sons (Shem, Ham, and Japheth), and their three wives. If so, there must have been a whole of inbreeding in later generations.

Aside: The biblical story of the Ark and the flood in ripped off wholesale from Sumerian and Akkadian narratives.

esafak•5h ago
You mean God sent word to the Sumerians and Akkadians !
Tuna-Fish•6h ago
That's a problem that's easy to fix with a fridge and a bunch of embryos. They take practically no space.
BizarroLand•6h ago
The question is how well will they hold up for 400 years?

Well, that, and how do you ensure that the people 400 years from now would know what they are for or how to implant them?

Lots of unknowns. Would make for an interesting story though

JumpCrisscross•6h ago
> how do you ensure that the people 400 years from now would know what they are for or how to implant them?

A ship travelling at 0.01c for 400 years could get 4 ly away. They'd still be able to be coached. More likely: their computers would still be able to be updated.

vl•3h ago
So far the only known technology to bring embryos to life is through alive female host, so you still need healthy, and on top of that, willing population to use embryos.
cluckindan•6h ago
This seems like a VaultTec idea.
airstrike•6h ago
When can we start?
poisonborz•6h ago
I doubt the human psyche is capable of such a voyage while being awake the whole time. Even with all the toys and biomes, life will get boring and pointless fast, producing unfulfilled needs, disorder, conflict and revolt. People can't be ants in a colony working for such a narrowly defined goal through a lifetime, especially not multi-generationally. Our existence is based on constant questioning and revolutions. A 400 year travel to an unknown, possibly empty, lifeless target, however historic, is not something that can keep a society running long term.
jiggawatts•6h ago
I suspect it’ll be easier to adapt the human species to be compatible with long-duration travel than to design spaceships to accommodate humans as-is.
Qem•6h ago
Reminds me of this: https://www.badspacecomics.com/post/rivers-end
hermitcrab•6h ago
That was cheery!
XorNot•6h ago
The whole equation changes pretty drastically if we had a practical hibernation or biological stasis technology (I hate saying cryosleep, though in practice we know freezing things pauses them - see the 31 year old embryo baby recently).

Like do you really care how long it takes to get somewhere if it subjectively happens in the blink of an eye? Would you even necessarily be likely to lose your own peer group if you all spent significant time in hibernation travel between meetings?

ttemPumpinRary•6h ago
Menonites in space. Autistic astronauts only.
trhway•6h ago
Give the people some Minecraft on steroids and they wouldn't notice how half-century flew by.

Or those people of the past who would for generations not leave their village/county doing the same thing generation after generation.

hermitcrab•6h ago
I think the problems would come in the 2nd generation, who didn't choose to go on the mission.
ryandrake•6h ago
To be fair, no human born on our current Earthship asked to go on our current mission.
fragmede•4h ago
What's our current mission? "Keep society running" and "don't fuck up the planet" don't seem to be going super well, but that's just my cynicism talking. I need a nap.
trhway•6h ago
I think we even today have enough propaganda and religion experience to make sure that the next generations would be happy to see themselves as the chosen ones, etc.

(small case in point - back in USSR we were happy that we were born in that wonderful country USSR and not in those decadent dangerous inhumane capitalist societies of the West where people were forced to struggle everyday to avoid becoming one of those numerous hungry homeless filling to the brim the dirty decaying cities of the West which they were showing us on the Soviet TV while we were supposedly on a mission to build better/higher/ideal society consisting of a new better entity "Soviet man" - "The Soviet man was to be selfless, learned, healthy, muscular, and enthusiastic in spreading the communist Revolution." https://en.wikipedia.org/wiki/New_Soviet_man - note how the first 4 qualities work for interstellar, and they are pretty common among various other ideologies and religions, and the specific target for the 5th - for the enthusiasm - is just adjusted according the specific ideology or religion, and "spreading human civilization" wouldn't be even half-bad like some others out there)

silverquiet•6h ago
Heidegger would say that all humans are thrown into existence and into circumstances that they did not choose. In some sense, we are currently on a large spaceship, and I assume some mission chosen for us by our predecessors.
kibwen•4h ago
"This has made a lot of people very angry and been widely regarded as a bad move."
AngryData•16m ago
Provided the first generation volunteered, I expect the second generation would still be indoctrinate enough to the idea and mission to be fine, but the third generation would definitely be stirring some shit up.
JumpCrisscross•6h ago
> doubt the human psyche is capable of such a voyage while being awake the whole time

The human population fell to fewer than 10,000--possibly under one hundred--in the last Ice Age [1][-1]. There were almost certainly bands of fewer than 1,000 individuals who had to migrate for generations.

> life will get boring and pointless fast

Maybe on v1000. The first tens could expect a constant war footing against entropy and the unknown.

[1] https://www.npr.org/sections/krulwich/2012/10/22/163397584/h...

[-1] Possible counterfactual: https://news.ycombinator.com/item?id=44818098

estearum•5h ago
The people who had to migrate had a front row seat (and supporting role) to the greatest show in the known universe: life on earth.

Nature produces a truly unlimited amount of novelty, especially if you’re moving through it.

pavel_lishin•4h ago
> Nature produces a truly unlimited amount of novelty, especially if you’re moving through it.

I'm sure it was a lot of fun, in the Dwarf Fortress sense.

levocardia•6h ago
You're on a voyage through space in a big spaceship right now!
jvanderbot•5h ago
Right! And it's got crops, jobs, and a very small social circle and living quarter allocated for you. And you dream of more but are secretly happy with less.
hermitcrab•6h ago
Polynesians took enormous risks to populate the pacific.

Medieval builders built Catherdrals that they knew wouldn't be finished in their lifetime.

Heading off on a multi-generation mission with no guarantee of success is not for most people. But there are billions of us. I'm sure they would easily find enough people to crew a mission.

trvz•5h ago
It would be cruel to their children.
simonh•5h ago
As adults we make our decisions as best we can. We can’t not make decisions, and the ones we do affect future generations whether they like it or not. That’s just life.

Having said that I worry about the sustainability of these projects. If these are not indefinitely sustainable on arrival, then future generations are doomed to die out with no hope of survival. I’ve no problem with a carefully judged risk, there are no guarantees in life, but there has to at least be a reasonable chance.

nradov•2h ago
There's no need to worry about something that will never actually happen.
pavel_lishin•4h ago
Would it be any more cruel than having children as a serf on a farm, where your family has worked for countless generations, knowing that they're likely to have the same fate?
dylan604•2h ago
I have a feeling that life on a spaceship like this would be an improvement for a non-trivial amount of those billions.
ofalkaed•6h ago
People are not the monolithic group you seem to think them to be and in my experience most people adapt fairly quickly to their situation once they realize there is nothing they can do to change it.
Aaargh20318•6h ago
Particles are indistinguishable, this means that the specific particles that make up a physical object (like a human) are not important, you could replace all of them with different particles, ship of Theseus style, and it would be the same object.

What makes an object unique then is the specific configuration of the particles that make up that object. This configuration is a form of information.

Fortunately, we already know how to transmit information at the speed of light; no new physics required. This then reduces the problem to transporting the ‘printer’. No generation ship required. You need something that harvests particles locally and can receive a stream of data with what to print. You can bootstrap this, send a tiny particle harvester/printer that can print a slightly larger printer, etc.

hermitcrab•5h ago
it is not clear to me that getting an autonomous 'printer' to function from 4 years away is any easier than creating an interstellar colony ship.

It also remains to be seen if you can 'print' a complex biological object, like a human.

eamsen•5h ago
You are being printed, every day, cell by cell.
eamsen•5h ago
One distant day they’ll wonder who began them. Do you sign the work?
alanbernstein•5h ago
What "current and neat future technologies" do you suggest using for this approach?
yincrash•4h ago
There's a reason Star Trek teleporters have a "Heisenberg compensator", we cannot record both the position and momentum of a particle precisely. Scanning the "configuration of particles" to transmit to this theoretical printer is the first impossible roadblock. The human you scan can never be the same exact person printed.
vl•3h ago
If you can scan, why transmit at all? Just put the scan in simulation.
JumpCrisscross•1h ago
To the extent what they’re suggesting isn’t bunk, it’s in being able to transmit genetic information and then print it to a womb. Then have a generation of psychopaths raised by a robot.
throwaway290•28m ago
> Particles are indistinguishable

https://en.wikipedia.org/wiki/Spin_(physics)

A particle spins on any number of axes

> You need something that harvests particles locally and can receive a stream of data with what to print

You cannot obtain that data because this spin is impossible to measure)

jvanderbot•5h ago
Most people don't leave a pretty small radius around work/home for most their life. All you need is a religion/lifestyle built around it and the people factor is pretty easy.

I mean think about what we do all day. We stay in our little rooms, pushing some tasks we're told to do, and cherish our friends, spouses, and kids, and then we die without seeing 99.9999% of the spaceship we're already riding (Earth).

kayodelycaon•4h ago
Yup.

All it takes is one short-sighted group to break something important to protest real (or perceived) injustice.

It already happens in the real world all the time.

Paul_S•6h ago
I love that most of those designs give bigger houses to people in a spaceship than modern houses in the UK on planet earth.

Love the designs, doubt democracy would get them through more than 250 days, let alone 250 years.

JumpCrisscross•6h ago
> love that most of those designs give bigger houses to people in a spaceship than modern houses in the UK on planet earth

Would such a project be particularly volume constrained?

> doubt democracy would get them through more than 250 days, let alone 250 years

I don't. You'd be selecting for extraordinary individuals and educating them. These sorts of societies propagated for hundreds or even thousands of years in antiquity just fine.

The colonists be in a life-or-death system in a community small enough that everyone knows of everyone else personally. To the extent humans are almost uniquely exceptional at one thing as a hominid, it's exploration and colonization--I woudn't be surprised if this group winds up more functional due to scratching an underlying human need to explore and push boundaries.

hermitcrab•6h ago
>Would such a project be particularly volume constrained?

It would be mass constrained because of the sheer cost of getting it all into orbit, even with advanced tech such as space elevator. And more volumne = more mass.

There is a saying in aerospace design along the lines of 'weight breeds weight'. Heavier components necessitate stronger, and therefore heavier, supporting structures.

Paul_S•5h ago
Are you telling me a country is more constrained by space than a spaceship?

As for democracy "These sorts of societies propagated for hundreds or even thousands of years in antiquity just fine" - I don't know of any that practised the consensus driven democracy that almost all these proposals use. Ant if you're reaching into antiquity then not even normal democracies. Unless you're talking about a Athens with their slaves and adult male citizen population having a vote. In which case sure, I can get behind that but that's not what those spaceship designs propose. They all assume all decisions will be unanimous and no one will ever break the law.

In actual fact history proves the opposite and all exploration and conquest is driven by strict hierarchical organisations and the idea that you can fly a spaceship across light years without a captain who can condemn people to death is laughable.

JumpCrisscross•5h ago
> a country is more constrained by space than a spaceship?

At the point that we're building 60 km spaceships, yes, I think that's a possibility.

> you're reaching into antiquity then not even normal democracies

The further back we go the more consensus-driven small societies get. I'm also reaching back due to familiarity. There are plenty of small island communities that did fine for generations on their own.

> They all assume all decisions will be unanimous and no one will ever break the law

Sorry, I missed this in the winning design. Where does it say that?

> all exploration and conquest is driven by strict hierarchical organisations

If you need to bring an army, yes. I don't think we know how hierarchical Polynesian settlers were.

9cb14c1ec0•2h ago
> Sorry, I missed this in the winning design. Where does it say that?

I didn't notice any prisons included in the design, so that assumption seems fair.

JumpCrisscross•1h ago
> didn't notice any prisons included in the design, so that assumption seems fair

Does it?

You don’t need dedicated prison space as you won’t have a permanent prison population. (Depending on labour requirements and resource availability this may not be a choice.) Nothing about not having a prison implies no hierarchy. And you don’t need prisons to “condemn people to death.”

protocolture•3h ago
Hypothetically, if you designed something that resembled the UK and tried to have humans live in it, that would not be ethical.
cvoss•6h ago
This feels like the grown-up ideological successor to the International Space Settlement Design Competition for high school students. That was (is? anyone still in the know?) a competition that ran for years out of NASA Houston as a pet project of some engineers and contractors who wanted to engage and cultivate the next generation of aerospace minds.

Teams would submit proposals for the design of a permanent space settlement (sometimes on the surface of a body, sometimes orbiting). Winners from across the world were invited to compete together live in 4 huge multi-national teams to design and pitch another settlement over a long sleepless weekend. As a two-time finalist, I can say it was an incredible experience for so many reasons.

This new competition seems like its goal is to actually take the design/ideation of working professionals as a serious output, as opposed to the educational value of simulating this sort of thing for students, which is what drove the ISSDC.

namanyayg•2h ago
It was indeed incredible. Battled out in a pan Asia round, won it, and got invited to the ISSDC at the Kennedy Space Center in Florida. Felt so fortunate learning from engineers at Boeing and NASA. Incredible experience for a 15yo kid from India.

Coincidentally, it has been exactly 10 years since and my photos app resurfaced some of the memories. Good times.

ifckncantakeit•1h ago
> This new competition seems like its goal is to actually take the design/ideation of working professionals as a serious output

While it’s interesting, the only things that sell trips to space are cheap ways to get additional resources (information or materials), steady flows of income (from recurring tourism, travel, services), or war/defense.

Long, expensive one-way trips that require incredible amounts of money to pull off will never, ever make business sense.

The only reason explorers were funded hundreds of years ago was the promise of vast amounts of gold, magical life-extending water, mysterious new jewels and materials, wild native art, new sources of food, beautiful mostly naked natives that would look to you as gods and be your slaves willingly, and a shitton of fertile land to farm and colonize; and it must benefit the homeland within a reasonable time period, preferably not more than a year or two.

nobodyandproud•6h ago
Tweens and teenagers in space: What can possibly go wrong?
kridsdale3•6h ago
I thought preservation of the species was the goal
nobodyandproud•4h ago
Teen angst with no personal space or privacy. Seems like torture for everyone.
protocolture•3h ago
The winning design had large, personal habitats.
vFunct•6h ago
I'm here just wondering if people get dizzy in a spinning space station...
hermitcrab•6h ago
A large spacecraft doesn't have to spin very fast to simulate 1g. So probably not.
BizarroLand•6h ago
2-3 rpm seems to be the speeds from the winning submission, varying depending on which level you're on. (Closer to the center = faster rotation to equal 1g).

I bet that their descendants would find the idea of seasickness amusing, since they would probably be nearly immune to it.

TuringNYC•5h ago
I was always curious about this. In some of the star wars movies, you dont see any spin, yet they are not floating around (e.g., notice how Orson Krennic has a backdrop of a planet, isnt floating, yet the planet isnt spinning https://allfortheboys.com/ben-mendelsohn/)

I know Interstellar did not ignore the spin, but do movies like Star Wars just ignore the entire concept?

Ancalagon•4h ago
I think they have artificial gravity in star wars iirc
svachalek•3h ago
And anti-gravity, as seen in the many machines and craft that easily hover around.
Apocryphon•50m ago
Most popular sci-fi in visual media up until recent examples like The Expanse and Cowboy Bebop (though only because the remake revived interest in the original) are soft sci-fi when it comes to walking around in spaceships.
Doublon•6h ago
I'll admit it: I've clicked because of the books....
desultir•5h ago
the shrike has noted your interest
0_____0•6h ago
58km long, 6km diameter cylinder. 60km is about the distance from central San Jose to SF, as the crow flies.
jwilliams•3h ago
Yes + Appears it's a rigid structure w/ the engine pushing from the back? At 0.1g I suspect even with advanced composites only a few km would be possible.
Mistletoe•5h ago
What's the cost for getting all that to space? Is it still about $4,000/kg?

What's a rough idea about how much Chrysalis would weigh?

2.4M tons it says. ~2.2B kg = $8.8 trillion dollars just for the launch costs alone?

I also thought this was interesting from the 2nd place booklet. Did not know this.

>The chance of a successful pregnancy in deep space without a geomagnetic field is essentially zero.

>During mitosis and meiosis, microtubules depend on a stable magnetic field to orient the mitotic spindle and ensure accurate chromosome segregation — processes critical for embryonic growth. A spacecraft lacking any magnetic field would halt human reproduction, dooming both the mission and the survival of the colony.

hermitcrab•5h ago
it would be a lot more practical with a space elevator.
ctchocula•3h ago
>During mitosis and meiosis, microtubules depend on a stable magnetic field to orient the mitotic spindle and ensure accurate chromosome segregation — processes critical for embryonic growth. A spacecraft lacking any magnetic field would halt human reproduction, dooming both the mission and the survival of the colony.

That seems wrong to me. The last time I calculated it out, the Earth's magnetic field isn't that strong, and for someone on earth's surface is dwarfed even by high voltage power lines. This is due to the Earth magnetic field radiating out from the iron core which is much farther away at the surface compared to the power lines, and declining by the square root law.

Mistletoe•2h ago
You know I think you are right and it really doesn't speak well for these submissions that they are getting stuff like that wrong. I was stupidly taking them at their word that they had researched this.

https://www.reddit.com/r/askscience/comments/5h9is2/why_does...

It makes sense because if any of what they said was true we would have to constantly be worrying about magnetic fields around us, which are much stronger than the earth's, affecting our mitosis and meiosis. Your sperm would be completely screwed up if you had a magnet in your pocket when they were created.

Metacelsus•2h ago
>During mitosis and meiosis, microtubules depend on a stable magnetic field to orient the mitotic spindle and ensure accurate chromosome segregation — processes critical for embryonic growth. A spacecraft lacking any magnetic field would halt human reproduction, dooming both the mission and the survival of the colony.

Speaking as a biologist that's not true.

bobabob•5h ago
Why does it say the Chrysalis spends 400 years in inertial age at 0.01c if it accelerates for 1 year at 0.1g? That should bring it to actually ~0.1c and the whole trip would take less than 15 years.
383toast•5h ago
Doesn't it need to slow down
bobabob•2h ago
Yes, and that should also take 1 year.
vl•3h ago
Wow, great find. It's funny that for such massive presentation with so many calculations there is such a simple error. Maybe they wanted to accelerate at 0.01g?
jmyeet•5h ago
An interstellar ship is indistinguishable from a generational colony ship because there's no way to realistically travel between stars in timelines that don't span generations unless we extend human lifetimes to centuries or longer. That's possible but doesn't change the trael times. It just means you live to the destination rather than your descedants do.

And let's aside the serious ethical issue of you choosing to board such a ship vs the offspring you have who definitely did not consent, some of whom may not even make it to the destination.

So a generational colony ship looks a lot like an O'Neil Cylinder [1]. It can spin to create 1g gravity and support enough people to make it to the destination.

The issue is energy. An orbital can support itself with solar power when around a star and doesn't need a form of propulsion. An interstellar ship will need an alternative energy source and also have a propulsion system that can sufficiently accelerate and decelerate. The energy budget for the propulsion is so large that the life support energy budget is a rounding error.

The only realistic policy I see is solar sails. This avoids the reaction mass issue. You need to decelerate at the other end. Part of that you get from drag in the interstellar medium. You either carry reaction mass for the rest or you go ahead and use automated systems to build the solar sail equivalent on the other end to decelerate you.

[1]: https://en.wikipedia.org/wiki/O%27Neill_cylinder

protocolture•3h ago
The winning design assumes redundant toroidal fusion reactors.
jmyeet•2h ago
Having a fusion engine or fusion reactor is basically hand-waving away the energy problem.

Controlled fusion has a fundamental problem: neutrons. Even if you solve the problem of container destruction (ie neutron embrittlement), which is significant, you still face the problem of significant energy loss to the system through high-energy free neutrons.

Stars solve this problem by simply being really large so a free neutron can't really go that far without hitting another nucleus, particularly because fusion happens at the core.

The hope with commercial fusion research is that we can somehow avoid the container destruction issue and have sufficient energy generation (given the energy inputs) despite the free neutron energy loss but it's unclear if that'll ever happen.

svachalek•3h ago
It's interesting how frequently the issue of unborn children's consent is brought up. This consent is impossible, it's never existed and never will exist, and the only alternative seems to be nihilism.
Edmond•4h ago
Anyone enamoured with this type of stuff should watch the movie Aniara. It's a great movie that illustrates what a delusional fantasy interstellar space travel of this form is.

I am a big space exploration fan, but beyond our solar system, it's probably best thought of as a fantasy entertainment genre.

kayodelycaon•4h ago
Related to long-distance space travel: closed ecosystems. There’s been a couple cool experiments.

https://en.m.wikipedia.org/wiki/Biosphere_2

optimalsolver•4h ago
A Robert Heinlein story about how this will likely go:

https://www.youtube.com/watch?v=13VS_klDrio

arjie•3h ago
One thing that I think is fun now that we have embryo freezing is that we can transport absolute masses of genetic diversity into the future, so even a small crew of a generation starship need not worry about interbreeding risk. Social risks abound, of course, but we could easily supply hundreds of thousands of embryos into the far future so that concerns of a minimum viable population are no longer valid.

That eliminates biology as a constraint. What a life for our descendants so consigned, generations to live and die on a ship so that their descendants in turn could one day revolve around a foreign sun. I'm sure at some nth generation they will resent us for sending them away from the happiness of Spaceship Earth.

It would be an amusing result if the only ones with the fortitude necessary to endure this are those religious enough in belief and purpose.

WalterBright•2h ago
My design would be to send a nanobot builder. Then you could beam it instructions on what to build, based on what it finds at its destination.

Sort of like sending a cell capable of life and creating more life.

Aliens are always sending such probes here in scifi, so why don't we do it, too?

sien•2h ago
How would you power it?

Solar sail or nuclear?

How big would the payload be?

WalterBright•26m ago
> How would you power it?

Given that the payload would be tiny compared to a generation ship, I expect the powerplant would be able to get it there much faster.

> Solar sail or nuclear?

Solar sail won't work outside the solar system.

> How big would the payload be?

We cannot build it yet. But I expect the technology to do it seems possible.

lerp-io•2h ago
space is for boomers, just fix earth.
JumpCrisscross•2h ago
To the extent this philosophy has merit, it’s in the societies that embrace it being virtually guaranteed to become poorer and thus, possibly, lower in population and energy and material intensity compared with their peers who keep technologically advancing.
jimmcslim•1h ago
Kim Stanley Robinson's Aurora [1] is a great novel about the hubris of generation starships.

[1] https://en.wikipedia.org/wiki/Aurora_(novel)

DoctorOetker•59m ago
I was hoping the challenge would be about launch or propulsion mechanisms, both with and without human occupants (the design space relaxes a lot if interstellar scientific probes are acceptable, say for parallax imaging of the universe, etc.).