I was really impressed by how small the executable file was. I’d only ever done web development with Node.js up until then.
In case you haven't followed the saga, the latest[1] digg.com relaunch failed because they couldn't deal with the bot onslaught [2]. Whoever finds a reliable way to keep AI out of an online community first is likely to become a very rich person.
[1] Second-to-last, actually, seeing as there seems to be a new homepage right now.
[2] https://www.techspot.com/news/111698-digg-relaunch-fails-two...
These lisp guys really get excited over very abstract things. If you say this to an average person on the street they will probably try to run away.
I would dispute that this is the case. In PEGs, alternatives are not commutative, unlike in regular expressions. This can lead to quite frustrating debugging. While a valid choice, the advantage over REs is overstated.
I had that with Haskell. Although, while Haskell is too hard for me, I actually like its syntax.
Janet seems to be Lisp 2.0, so the syntax is lispy.
I'm surprised: the language is very straightfoward, simple, very few rules to remember. It's a Lisp but with a very small surface area.
I mean, compared to other languages, Janet really is easier to lean, so I'm surprised that the book for it is difficult (did not read the book, but familiar-ish with the language. I don't have anything but praise for it, TBH).
(defn foo [first & rest] ...)
So basically Lisp 2.0.Although, this here is a good idea:
"pass values from compile-time to run-time"
Would be nice if some kind of "scripting" language be as fast as a compiled language, but without ruining the syntax. Just about 99% of the languages that are shown, have a horrible syntax. Syntax is not everything, but most language designers don't understand that syntax also matters. So tons of horrible languages emerge. Nobody will use those languages, so 99% of them will die off quickly.
Not sure if such transpilation would have a perf hit though, I hope somebody responds who knows about it more.
I don't deny that syntax matters itself too but there are some ideas of janet like sandboxing and other features which seem to me to be worth implementing in other languages too.
Personally, I would be really interested in a language like lua/wren which can transpile to Janet too.
But from the looks of it, Janet has some great ideas like the one that @ramblurr shared here about sandboxing ("Disable feature sets to prevent the interpreter from using certain system resources. Once a feature is disabled, there is no way to re-enable it.")
Lisp from my understanding is incredibly polarizing and many people love it and many people hate it and that's fine, but at a certain point wouldn't it feel repetitive for statement like this and I am unsure of how healthy discussion about programming concepts can be done this way.
There are so many interesting things from lisp-y languages like Janet and Julia is technically lisp-y too and Julia's compilation to GPU is awesome and Nim too which can compile to C/C++/JS!
It's just so many interesting concepts overall in programming that paranthesis don't seem a concern to me as the underlying concept can be translated to something else, like sandboxing feature, transpilation to GPU or multiple targets!
And there are many unique concepts in non-lispy languages like golang (cross-compat, portability with static binaries), elixir (concurrency!) too.
It's just good to see the amount of innovation within programming from all spheres of influence :-D
shout out to one modern feature: sandbox
"Disable feature sets to prevent the interpreter from using certain system resources. Once a feature is disabled, there is no way to re-enable it."
How is the syntax new?
It looks like lispy - see the outer parens in the examples given.
Frankly, though, I think lispy community has benefited from being smaller. For example, even though the now ancient Design Patterns already warned programmers to prefer composition over inheritance, the OO programmers still created 15 levels deep hierarchies.
IshKebab•1h ago
How fast is it?
Also my main objection to Lisps is still the horrible bracket syntax. Yes it's unambiguous and easy to parse, but it's HORRIBLE to read and edit. I wish this project had been a success (or something similar to it): https://readable.sourceforge.io/
Also I don't think static typing is really optional for me at this point.
setopt•1h ago
Just FYI, many of these are also done in Scheme and its derivative Racket. They kept lambda (but even Python did that), but progn -> begin, setq -> set!, car -> first, and so on.
> Also my main objection to Lisps is still the horrible bracket syntax. Yes it's unambiguous and easy to parse, but it's HORRIBLE to read and edit.
I have pretty mixed feelings at this point. I don’t mind it for normal programming, but when I do numerical programming (physics models, etc.) you often get extremely long and verbose expressions that are IMO difficult to parse compared to the math-like infix operator notation used in other languages.
aeonik•57m ago
I wonder if we were raised on tree based algebra if math would be easier to do, or harder.
Like, solve for x.
Though this isn't too bad.adrian_b•9m ago
In the first description of the language LISP, from March 1959 (AIM-008), John McCarthy had used the names "first" and "rest", instead of what later will be called "CAR" and "CDR".
The names of "CAR" and "CDR" appear to have come from the students who worked at the practical implementation of the LISP interpreter on an IBM 704, and unfortunately we have remained stuck with them, like also with other features that were intended only for a temporary use, until being replaced in the "final version" (which was abandoned).
graemep•59m ago
Is static typing that important for a scripting language? From the intro to the book:
> And to be clear, I’m not going to try to convince you to bet your next startup on Janet, or even to use it in any sort of production setting. But I think it’s an excellent language for exploratory programming, scripting, and fun side projects.
e12e•39m ago
https://docs.racket-lang.org/sweet/index.html